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Author Topic: Spazctf  (Read 1614 times)
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RUSTY```
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« on: August 05, 2007, 10:13:21 PM »

BEST MAP EVER.
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angry
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« Reply #1 on: August 06, 2007, 01:00:55 AM »

true story
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dilldo
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« Reply #2 on: August 06, 2007, 08:06:04 AM »

like it, don't love it.  i'd play it though, if it ever came up in mapvote  sad
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Wake
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« Reply #3 on: August 06, 2007, 08:27:00 AM »

Instead of the Quad Damage in the middle there should be sunglasses, hahahah. I get it.
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WORM
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« Reply #4 on: August 06, 2007, 10:26:55 AM »

Do i hear a cry for spazctf to be put back in rotation?!?!?!?  laugh
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Blackberry
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« Reply #5 on: August 06, 2007, 02:16:07 PM »

which one was spaz?  Describe the map please because i forget stuff a lot.
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YellowFire
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« Reply #6 on: August 06, 2007, 02:22:12 PM »

the one with the wall of water in the middle, with a quad inside... and buttons in each base that give you the opportunity to trap the flag carrier.

I have permanent eye damage from looking at the amazingly bright textures on that map  embarassed
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YellowFire
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« Reply #7 on: August 06, 2007, 02:38:04 PM »

nothing wrong with bright skins... as long as they're not glowing.
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RUSTY```
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« Reply #8 on: August 06, 2007, 06:29:05 PM »

maybe it's just from you're brightskins shocked

i've read quite a bit about you YF.... and only on THIS forum... i wonder where else you've seeped into rolleyes

btw, anywhere i could DL the game/crack?

you are able to update the demo to play it online.  the demo and q2 update files are available at acmectf.com
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« Reply #9 on: August 06, 2007, 06:31:20 PM »

This map is brighter than most, but it really isn't bright enough to hurt your eyes.  Your brightness settings are too high if you ask me.  turn your brightness down, get rid of your glowing skins, play the game like it should be played.
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Targe+
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« Reply #10 on: September 10, 2007, 04:45:56 PM »

If anyone wanted to take the time to change the textures you have my complete aproval (also the sky needs to be changed, I think it may be the worst part).

There also may be a leak in the map, I notice that sometimes it lags (Especially to those who are still playing in software mode).

Talgo

PS I deleted the spaz.qle file long ago.....
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« Reply #11 on: September 10, 2007, 06:01:49 PM »

I wouldn't mind updating your map with your approval. I really like the trap in the base and the basic layout could make for some fast game play. I would probably replace the wall of water with a wall of beer though.  wink
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alka
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« Reply #12 on: September 10, 2007, 06:38:04 PM »

Speaking of big useless walls in the middle of a map..  tongue wink

How about taking that big middle wall out of Samurai Castles and adding a bridge and some water under it. (something close to Q2CTF2)..
Quad and PS's to be added at a later date. (or not.. would have to see how it played first.)

It can be called either "Stronghold Castles".. or "Samurai Opposition".
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YellowFire
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« Reply #13 on: September 11, 2007, 12:51:07 PM »

what's the purpose of the megahealth traps on Neon Nexus?
Has anyone ever successfully trapped an enemy and killed them with the lava button? Seriously... has it ever happened?

Anyone waiting at the button is a sitting duck for incoming rockets/rails.
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« Reply #14 on: September 11, 2007, 01:46:27 PM »

i have only trapped yellowfire in those traps before.  All other players seem to be fast enough that i can't trap them, but i get yf at least 5 times a game when we're both playing that map.
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YellowFire
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« Reply #15 on: September 11, 2007, 02:38:14 PM »

You did? must've been a long time ago, I'm alot faster now  grin
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yowza
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« Reply #16 on: September 11, 2007, 02:51:22 PM »

I have trapped players, walked over and look down at them, taunted, then pushed the lava button up, back down and up again.
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« Reply #17 on: September 11, 2007, 04:13:09 PM »

Beer - feel free to take my map and do with it as you wish. My suggestion would be to take the lava room idea out of it and just start over. I don't know if you've really looked at it, but the ramps don't quite line up, and you lose speed tring to go fast up them. Also there were complaints about no health in the main foorm (this was done to try to prevent camping there) and there are terrible spawns (4 is just no quite enough).

Like I said in my post before, the .qle file is gone, so all you have to work with is the .bsp. Not sure if this is a problem still, but it was when I tried to work on it about 2-3 years ago (Map is maybe 4-5 years old...)

Talgo

PS If you do decide to take this project on, GL! You'll need it Cheesy
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« Reply #18 on: September 11, 2007, 04:23:03 PM »

orrrrrr.. delete spaz*.bsp and start on Samurai Opposition.  grin
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Targe+
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« Reply #19 on: March 27, 2009, 01:09:55 PM »

Speaking of big useless walls in the middle of a map..  tongue wink


Walls of water are no laughing mater:

"JAKARTA (Reuters) - A wall of water from a burst dam killed 52 people on the outskirts of the Indonesian capital Jakarta on Friday, crashing into hundreds of homes while many residents slept, officials said."

http://ca.news.yahoo.com/s/reuters/090327/world/international_us_indonesia_flood
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WORM
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« Reply #20 on: March 27, 2009, 03:31:10 PM »

At least they didn't get trapped in flag room and drown in lava.   tongue


I know.....bad.  cry
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